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New programming environments for learning (Fall 2020)

By Gary Stager Posted on March 10, 2021 Posted in professional learning, resources Tagged with brian harvey, Brian Silverman, coding, constructionism, cs4all, educational computing, Jens Monig, logo, makecode, micro:bit, microblocks, programming, snap!, Snap4Arduino, Turtleart

Despite the debilitating chaos of the COVID-19 pandemic, exciting progress was made in producing new programming environments for learners. The following is a round-up the latest news, opportunities, and learning environments for you and your students.

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Getting Started with ArtLogo

By Gary Stager Posted on March 10, 2021 Posted in getting started, projects, resources Tagged with Art Logo, cs, doding, language, logo, Procedures, Variables, Words and lists

ArtLogo is a browser-based no frills version of the Logo programming language created by Brian Silverman, creator of Turtle Art and countless other Logo dialects over the past forty years.

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Gary Stager’s Approach to Teaching Programming Masterclass Video & Resources

By Gary Stager Posted on June 21, 2020 Posted in professional learning, resources, video, webinar Tagged with coding, computing, constructionism, Cynthia solomon, edtech, gary stager, logo, Lynx, mathematics education, pbl, programming, project-based learning, school reform, scratch, seymour papert, snap!, Turtle Art

On June 18th, Dr. Gary Stager led an online masterclass, “Gary Stager’s Approach to Teaching Programming.” Below is video of the masterclass and resources related to the session. Subscribe to learn about upcoming events Articles mentioned during the masterclass What’s …

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Program your Own Gameboy!

By Gary Stager Posted on November 14, 2019 Posted in articles, getting started, Invent to Learn Guides, professional learning, projects, recommendations, resources, reviews Tagged with block programming, coding, constructionism, csweek, Cynthia solomon, DIY, electronics, engineering, game design, gaming, hour of code, invent to learn, logo, makecode, maker movement, physical computing, programming, robotics, seymour papert, STEAM, STEM

In 1971, Seymour Papert and Cynthia Solomon authored a prescient paper, Twenty Things to Do with a Computer. The ways in which my friends suggested using computers as intellectual laboratories and vehicles for self expression remain sadly elusive in too …

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Graphing Linear Equations in Snap!

By Gary Stager Posted on November 6, 2019 Posted in articles, Invent to Learn Guides, projects, resources Tagged with algebra, beauty and joy of computing, bjc, bjcnyc, code.org, coding, computational thinking, computer science, cs4all, gary stager, hour of code, logo, math, mathematics education, programming, scratch, snap!

  Snap! is a block based language created by the University of California at Berkeley and used in their first year computer science courses, as well as the high school AP Computer Science Principles Beauty and Joy of Computing curriculum. …

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ISTE Celebrates the Father of EdTech – Seymour Papert’s Legacy and Powerful Ideas

By Gary Stager Posted on April 19, 2018 Posted in No Comments Tagged with constructionism, ISTE, logo, seymour papert

Dr. Gary Stager will lead the presentation, “ISTE Celebrates the Father of EdTech – Seymour Papert’s Legacy and Powerful Ideas,” at his 31st ISTE/NECC Conference as a presenter.  

Logo Exchange Archives – A Digital Treasure

By Gary Stager Posted on December 5, 2016 Posted in articles, resources Tagged with coding, computer science week, constructionism, dennis harper, gary stager, hour of code, logo, Logo Exchange, microwords, Papert, programming, robotics, scratch, seymour papert, Tom Lough

I humbly share with you the digital archives of one of the longest-running journals in the history of computing in schools, Logo Exchange.

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The Invent To Learn Guide to Block Programming

By Gary Stager Posted on May 4, 2015 Posted in Invent to Learn Guides, resources Tagged with App Inventor, beetle blocks, Blockly, brian harvey, computer programming, computer science, computers in the classroom, constructionism, edtech, eric rosenbaum, ict in education, logo, Mitchel Resnick, Pocket Code, scratch, Scratch Jr., seymour papert, snap!, Tickle, Turtle Art

For decades, the dream of programming computers without words or the ability to make syntax errors had eluded computer scientists. Today, is the dawn of a new era in block programming languages designed for children to learn with, control their …

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Hummingbird Resources

By Gary Stager Posted on March 9, 2015 Posted in resources Tagged with Hummingbird, logo, programming, robotics, scratch, snap!

New – The best of both worlds, Hummingbird Robotics Kits are now powered by the BBC micro:bit! The Invent to Learn Quickstart Guide to the Hummingbird Bit Robotics Kit  new We love the Hummingbird Robot Kit at Constructing Modern Knowledge. …

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This is Our Moment

By Gary Stager Posted on August 23, 2014 Posted in articles, video Tagged with coding, constructionism, ICT curriculum, logo, politics, programming, school reform, seymour papert

This is the paper accompanying Gary Stager’s plenary address at the 3rd International Constructionism Conference in Vienna, Austria, August 19-23, 2014. (Link to video) Abstract – In this plenary address, the speaker will share three societal trends that validate and vindicate decades of leadership by …

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