Resources
Invent To Learn: Making, Tinkering, and Engineering in the Classroom features hundreds of links to high-quality books, websites, projects, and other resources to help you create a makerspace in any school, no matter your budget.
In this section:
- All Resources – sorted by type
- Chapter by Chapter – resources as they appear in chapters of Invent To Learn
- Invent To Learn Workshop Shopping List and Handouts
- The Think-Make-Improve (TMI) Robot Poster
- Book club study guide – run your own Invent to Learn study group. Study guides available for both first and second edition.
- Getting started
All Resources by Topic
Click on the links below to find all the resources found in the book plus extras!
Making & Learning
- Making & Learning – Essential reading and videos for understanding how making supports learning
- Effective Teaching – Teaching and pedagogy that supports maker education
- Maker Education – Guides, resources, communities, events, and organizations supporting making in K-12 education
- Making in Libraries, Museums, & Community Centers
- Fab Labs & FabLearn
- Educator Websites – Sites and blogs by educators showcasing maker projects in schools, libraries, and community organizations
- Videos Everyone Will Love – Fun and inspirational videos about making
Projects & Resources
- Project Collections & Inspiration – Online project libraries and collections, tutorials, good starter projects, and project books
- Books for Your Makerspace – A starter set of books every makerspace should have for makers and their families
- Magazines
- Clubs & Competitions
- Makerspace & Hackerspace Directories
- School and Makerspace Design – Space design for active, creative spaces, makerspaces, and storage ideas
Tools, Tech, Supplies, & Software
- What to Buy & Where to Find It – Buyer’s guides, vendors, places to purchase supplies, and shopping lists
- 3D Printing & Fabrication – Project model collections, 3D printing, lasercutters, vinyl cutters, CNC machines, software, and outsourcing services
- Physical Computing – Makey Makey, Arduino, micro:bit and other MDBs, and programming
- Wearables & E-textiles
- Raspberry Pi
- Robotics & Robotics Kits
- LEGO Engineering
- Electronics – Resources for teaching electronics, electronics kits, and circuit design
- Programming Languages – Logo, Scratch, other block-based languages, Python, Processing, Minecraft & programmable worlds, app and game makers
- Biomaking
- Inventors, Inventing, & Citizen Science
- Creative Materials Old & New – Squishy Circuits, cardboard, creativity software, filmmaking, and photography
- Copyright & Intellectual Property
Pedagogy, Support, & Research
- Seymour Papert & Constructionism – Books and papers by Seymour Papert, resources on constructionism
- Reggio Emilia Approach
- Programming Education – Resources for teaching programming, organizations supporting programming and computer science education, amd research
- Tinkering, Creativity, & Play
- STEM & STEAM
- Equity, Diversity, & Inclusion
- Research Snapshots – Selections from recent research supporting educational making, fabrication, robotics, programming, scaling maker education, PBL, pedagogies that support making, STEM, STEAM, design, and links to research groups
More about making, tinkering, and engineering
- Professional Development & Curriculum – Professional development opportunities for making in education, curriculum (focusing on PBL and Engineering)
- History, Future, & Maker Movement
- Author Websites
Resources by Chapter
Chapter 1 | Chapter 2 | Chapter 3 | Chapter 4 | Chapter 5 | Chapter 6 | Chapter 7 | Chapter 8 | Chapter 9 | Chapter 10 | Chapter 11 | Chapter 12 | Chapter 13 | Chapter 14 | Chapter 15
Chapter 16 is the resource chapter, so all the resources in that chapter are found in the “All Resources By Topic” section above, sorted by type.