Author: Gary Stager

Hello World Magazine’s Review of The Art of Digital Fabrication

Hello World magazine recently reviewed Erin Riley’s fantastic new book, The Art of Digital Fabrication: STEAM Projects for the Makerspace and Art Studio, published by CMK Press. Read the review here.  

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Hello World Magazine’s Review of Invent to Learn, Second Edition

Read the review of the newly expanded edition of Invent to Learn: Making, Tinkering, and Engineering in the Classroom from Hello World magazine here. Buy the book

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Press about Gary Stager’s recent work in Sydney

Dr. Gary Stager’s participation in a June 2019 educator event has been profiled in two publications. Building confidence in Digital Technologies in Teacher Magazine, published by the Australian Council for Educational Research. (PDF) Emanuel School at the forefront of Digital Technologies

Eight Big Ideas of Constructionist Learning Laboratory (Bulgarian Translation)

Translated by Jenny Sendova – Senior Researcher at Institute of Mathematics and Informatics, Bulgarian Academy of Sciences (Sofia, Bulgaria) Read other translations here. Осемте големи идеи, на които се гради Лабораторията по конструкционизъм от Сиймър Пепърт Първата голяма идея е учене чрез

Our Favorite Material for Learning by Making

The best construction kit for learners just got better! I have been teaching robotics to children and their teachers since 1987, not out of a desire to prepare kids for emerging careers or because it sounds futuristic, but because computing

Our Favorite Material for Learning by Making

The best construction kit for learners just got better! I have been teaching robotics to children and their teachers since 1987, not out of a desire to prepare kids for emerging careers or because it sounds futuristic, but because computing

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1-hour micro:bit workshop challenge(s)

The maker movement’s tricky little pal, Josh Ajima, solicited ideas for a 1-hourBBC  micro:bit workshop on Twitter. Anyone have a good micro:bit workshop they like to do? Hour long activity for middle to high school students as an optional activity

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June Invent to Learn Masterclasses in Vic & NT

Invent to Learn Programming, Physical Computing, and Engineering Across the Curriculum Code, invent, and create in this cutting-edge masterclass! 2019 offers exciting new opportunities for physical computing and coding, featuring remarkable new technologies. This workshop will introduce remarkable new technologies that

The Subtlety of Prompt Setting

In Chapter Four of our new book, Invent to Learn – Making, Tinkering, and Engineering in the Classroom, we discuss the importance of prompt setting as a basis for project-based learning. I argue that “a good prompt is worth 1,000

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