Invent to Learn @ISTE 2013

circle for workshop

Join Gary Stager and Sylvia Martinez on Sunday, June 23, 2013 for Invent To Learn @ ISTE 2013, a workshop about making in the classroom. Join colleagues for an energizing day of “hard fun” as we invent, tinker, and “learn learning.” Participants will engage in a variety of projects using modern tools and technology – the perfect way to get ready for ISTE.

The location overlooking the River Walk is easily walkable from hotels near the ISTE conference site.

A delicious Tex-Mex lunch will be served along with continental breakfast and snacks. Makers need their energy!

3d-invent-to-learnEach attendee will also receive a copy of the just released book Invent To Learn: Making, Tinkering, and Engineering in the Classroom (a $34.95 value.)

Date: Sunday, June 23rd 2013 (You will have plenty of time to get to the ISTE opening session)

Time: 9AM – 3PM

Location: The Original Mexican Restaurant
528 River Walk St San Antonio, TX 78205

Price: $85 includes 6 hour workshop, continental breakfast, lunch, snacks and drinks, plus a copy of Invent To Learn – Making, Tinkering, and Engineering in the Classroom.

Register today – space is limited!

Workshop description

Join colleagues for a day of hard fun and problem solving — where computing meets tinkering and design. The workshop begins with the case for project-based learning, making, tinkering, and engineering. Next, we will discuss strategies for effective prompt-setting. You will view examples of children engaged in complex problem solving with new game-changing technologies and identify lessons for your own classroom practice. Powerful ideas from the Reggio Emilia Approach, breakthroughs in science education, and the global maker movement combine to create rich learning experiences.

Participants will have the chance to tinker with a range of exciting new low- and high-tech construction materials that can really amplify the potential of your students. The day culminates in the planning of a classroom project based on the TMI (Think-Make-Improve) design model.

Fabrication with cardboard and found materials, squishy electronic circuits, wearable computing, Arduino, robotics, conductive paint, and computer programming are all on the menu.

Bring a laptop and your imagination. We’ll supply the rest (craft materials, art supplies, construction elements). Invention is the mother of learning!

This workshop is suitable for all grades and subject areas.

Register today – space is limited!