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BEGIN:VCALENDAR VERSION:2.0 PRODID:-//Invent To Learn - ECPv4.5.6//NONSGML v1.0//EN CALSCALE:GREGORIAN METHOD:PUBLISH X-WR-CALNAME:Invent To Learn X-ORIGINAL-URL:http://inventtolearn.com X-WR-CALDESC:Events for Invent To Learn BEGIN:VEVENT DTSTART;VALUE=DATE:20170625 DTEND;VALUE=DATE:20170628 DTSTAMP:20170623T222205 CREATED:20161019T214009Z LAST-MODIFIED:20170507T182218Z UID:2723-1498348800-1498694399@inventtolearn.com SUMMARY:International Society for Technology in Education (ISTE) 2017 DESCRIPTION:Sylvia Martinez and Gary Stager will lead sessions at the International Society for Technology in Education 2017. \n Everybody Wins When Everybody Codes \nMonday\, June 26\, 9:00–10:00 am\n(specific location available in May) \nJane Krauss   Sylvia Martinez\nCoding for all? Sounds great! Now let’s figure out how. Learn how quality curricula\, inclusive pedagogies and intentional support can lead to significant learning for all kids\, including girls and underrepresented groups. Leave with a model pathway you can further develop for the grade band you teach. \n Make It\, Wear It\, Learn It \nMonday\, June 26\, 10:30–11:30 am\n(specific location available in May) \nSylvia Martinez\nLearn about new technologies that combine craft traditions with digital electronics. Sewable\, wearable projects invite different students into the maker movement by providing new and multiple on-ramps for a wider range of students. We’ll explore new conductive materials – thread\, fabric\, paint\, glue\, foils and specialty micro controllers. \nBefore You Build a Makerspace: Four Aspects to Consider \nTuesday\, June 27\, 1:45–2:45 pm\n(specific location available in May) \nSylvia Martinez   Gary Stager\nMaking and makerspaces in education conjure up images of students deeply engaged in real\, relevant\, technology-rich projects. But there are four distinct aspects to unpack when creating a maker program: Space\, culture\, process and pedagogy. This session will help education leaders build a roadmap for their school or district. \n Logo at 50: Children\, Computers\, and Powerful Ideas \nTuesday\, June 27\, 4:45–5:45 pm\n(specific location available in May) \nGary Stager\nLogo\, the first computer programming language for kids\, was invented in 1967 and is still in use around the world today. This session will discuss the Piagetian roots of Logo\, critical aspects of its design\, and versions today. Anyone interested in CS4All has a lot to learn from Logo. \nLearning From the Maker Movement in a Reggio Context \nWednesday\, June 28\, 8:30–9:30 am\n(specific location available in May) \nGary Stager\nDiscover how the Reggio Emilia Approach that is rooted in a half-century of work with Italian preschoolers and includes profound\, subtle and complex lessons from intensely learner-centered classrooms\, is applicable to all educational settings. Learn what “Reggio” teaches us about learning-by-making\, making learning visible\, aesthetics and PBL. \n URL:http://inventtolearn.com/event/iste-2017/ CATEGORIES:Gary,Sylvia END:VEVENT END:VCALENDAR